Simbody  3.4 (development)
SimTK::System::Guts Class Reference

This is the declaration for the System::Guts class, the abstract object to which a System handle points. More...

#include <SystemGuts.h>

+ Inheritance diagram for SimTK::System::Guts:

List of all members.

Public Member Functions

 Guts (const String &name="<NONAME>", const String &version="0.0.0")
virtual ~Guts ()
const StringgetName () const
const StringgetVersion () const
void setHasTimeAdvancedEvents (bool hasEm)
bool hasTimeAdvancedEvents () const
const StategetDefaultState () const
StateupdDefaultState ()
void realize (const State &s, Stage g=Stage::HighestRuntime) const
SubsystemIndex adoptSubsystem (Subsystem &child)
int getNumSubsystems () const
const SubsystemgetSubsystem (SubsystemIndex) const
SubsystemupdSubsystem (SubsystemIndex)
const SystemgetSystem () const
SystemupdSystem ()
void setOwnerHandle (System &)
bool hasOwnerHandle () const
 Guts (class GutsRep *r)
bool hasRep () const
const GutsRepgetRep () const
GutsRepupdRep () const
bool systemTopologyHasBeenRealized () const
StageVersion getSystemTopologyCacheVersion () const
void setSystemTopologyCacheVersion (StageVersion topoVersion) const
void invalidateSystemTopologyCache () const
System::Gutsclone () const
const StaterealizeTopology () const
void realizeModel (State &) const
void realizeInstance (const State &s) const
void realizeTime (const State &s) const
void realizePosition (const State &s) const
void realizeVelocity (const State &s) const
void realizeDynamics (const State &s) const
void realizeAcceleration (const State &s) const
void realizeReport (const State &s) const
void multiplyByN (const State &state, const Vector &u, Vector &dq) const
void multiplyByNTranspose (const State &state, const Vector &fq, Vector &fu) const
void multiplyByNPInv (const State &state, const Vector &dq, Vector &u) const
void multiplyByNPInvTranspose (const State &state, const Vector &fu, Vector &fq) const
bool prescribeQ (State &) const
bool prescribeU (State &) const
void projectQ (State &, Vector &qErrEst, const ProjectOptions &options, ProjectResults &results) const
void projectU (State &, Vector &uErrEst, const ProjectOptions &options, ProjectResults &results) const
void handleEvents (State &, Event::Cause, const Array_< EventId > &eventIds, const HandleEventsOptions &options, HandleEventsResults &results) const
void reportEvents (const State &, Event::Cause, const Array_< EventId > &eventIds) const
void calcEventTriggerInfo (const State &, Array_< EventTriggerInfo > &) const
void calcTimeOfNextScheduledEvent (const State &, Real &tNextEvent, Array_< EventId > &eventIds, bool includeCurrentTime) const
void calcTimeOfNextScheduledReport (const State &, Real &tNextEvent, Array_< EventId > &eventIds, bool includeCurrentTime) const
void calcDecorativeGeometryAndAppend (const State &, Stage, Array_< DecorativeGeometry > &) const

Protected Member Functions

 Guts (const Guts &)
virtual System::GutscloneImpl () const =0
virtual int realizeTopologyImpl (State &state) const
virtual int realizeModelImpl (State &state) const
virtual int realizeInstanceImpl (const State &state) const
virtual int realizeTimeImpl (const State &state) const
virtual int realizePositionImpl (const State &state) const
virtual int realizeVelocityImpl (const State &state) const
virtual int realizeDynamicsImpl (const State &state) const
virtual int realizeAccelerationImpl (const State &state) const
virtual int realizeReportImpl (const State &state) const
virtual void multiplyByNImpl (const State &state, const Vector &u, Vector &dq) const
virtual void multiplyByNTransposeImpl (const State &state, const Vector &fq, Vector &fu) const
virtual void multiplyByNPInvImpl (const State &state, const Vector &dq, Vector &u) const
virtual void multiplyByNPInvTransposeImpl (const State &state, const Vector &fu, Vector &fq) const
virtual bool prescribeQImpl (State &) const
virtual bool prescribeUImpl (State &) const
virtual void projectQImpl (State &state, Vector &qErrEst, const ProjectOptions &options, ProjectResults &results) const
virtual void projectUImpl (State &state, Vector &uErrEst, const ProjectOptions &options, ProjectResults &results) const
virtual void handleEventsImpl (State &state, Event::Cause cause, const Array_< EventId > &eventIds, const HandleEventsOptions &options, HandleEventsResults &results) const
virtual int reportEventsImpl (const State &state, Event::Cause cause, const Array_< EventId > &eventIds) const
virtual int calcEventTriggerInfoImpl (const State &state, Array_< EventTriggerInfo > &info) const
virtual int calcTimeOfNextScheduledEventImpl (const State &state, Real &tNextEvent, Array_< EventId > &eventIds, bool includeCurrentTime) const
virtual int calcTimeOfNextScheduledReportImpl (const State &state, Real &tNextEvent, Array_< EventId > &eventIds, bool includeCurrentTime) const

Friends

class GutsRep

Detailed Description

This is the declaration for the System::Guts class, the abstract object to which a System handle points.

This is in a separate header file from System because only people who are extending the System class to make their own Systems need to be aware of the details. End users access only methods from the System class and classes derived from System, never anything from System::Guts or its derived classes.

Below is the physical layout of memory for a System, and which portions are allocated by the client program and which by the binary library code. For binary compatiblity, only the side which allocated a piece of memory can access it. Exception: both the client and library side must agree on the virtual function table (VFT) ordering of the client's virtual functions.

               CLIENT SIDE                    |  LIBRARY SIDE
                                              |
       System              System::Guts       | System::Guts::GutsRep
   ---------------       ------------------   |   -------------
  | System::Guts* | --> | System::GutsRep* | --> |   GutsRep   |
   ---------------       ------------------   |  |             |
          ^             | Concrete Guts    |  |  |  Opaque     |
          |             | class data and   |  |  |  stuff      |
   ===============      | virt func table  |  |  |             |
   Concrete System       ------------------   |  |             |
     adds no data                             |   -------------
       members
 

If the concrete System::Guts class also has an opaque implementation, as it will for concrete Systems provided by Simbody, then the System author should expose only the data-free handle class derived from System.


Constructor & Destructor Documentation

SimTK::System::Guts::Guts ( const String name = "<NONAME>",
const String version = "0.0.0" 
) [explicit]
virtual SimTK::System::Guts::~Guts ( ) [virtual]
SimTK::System::Guts::Guts ( class GutsRep r) [inline, explicit]
SimTK::System::Guts::Guts ( const Guts ) [protected]

Member Function Documentation

void SimTK::System::Guts::realize ( const State s,
Stage  g = Stage::HighestRuntime 
) const
bool SimTK::System::Guts::hasRep ( ) const [inline]
const GutsRep& SimTK::System::Guts::getRep ( ) const [inline]
GutsRep& SimTK::System::Guts::updRep ( ) const [inline]
void SimTK::System::Guts::realizeInstance ( const State s) const
void SimTK::System::Guts::realizeTime ( const State s) const
void SimTK::System::Guts::realizePosition ( const State s) const
void SimTK::System::Guts::realizeVelocity ( const State s) const
void SimTK::System::Guts::realizeDynamics ( const State s) const
void SimTK::System::Guts::realizeReport ( const State s) const
void SimTK::System::Guts::multiplyByN ( const State state,
const Vector u,
Vector dq 
) const
void SimTK::System::Guts::multiplyByNTranspose ( const State state,
const Vector fq,
Vector fu 
) const
void SimTK::System::Guts::multiplyByNPInv ( const State state,
const Vector dq,
Vector u 
) const
void SimTK::System::Guts::multiplyByNPInvTranspose ( const State state,
const Vector fu,
Vector fq 
) const
void SimTK::System::Guts::projectQ ( State ,
Vector qErrEst,
const ProjectOptions options,
ProjectResults results 
) const
void SimTK::System::Guts::projectU ( State ,
Vector uErrEst,
const ProjectOptions options,
ProjectResults results 
) const
void SimTK::System::Guts::handleEvents ( State ,
Event::Cause  ,
const Array_< EventId > &  eventIds,
const HandleEventsOptions options,
HandleEventsResults results 
) const
void SimTK::System::Guts::reportEvents ( const State ,
Event::Cause  ,
const Array_< EventId > &  eventIds 
) const
void SimTK::System::Guts::calcTimeOfNextScheduledEvent ( const State ,
Real &  tNextEvent,
Array_< EventId > &  eventIds,
bool  includeCurrentTime 
) const
void SimTK::System::Guts::calcTimeOfNextScheduledReport ( const State ,
Real &  tNextEvent,
Array_< EventId > &  eventIds,
bool  includeCurrentTime 
) const
virtual System::Guts* SimTK::System::Guts::cloneImpl ( ) const [protected, pure virtual]
virtual int SimTK::System::Guts::realizeTopologyImpl ( State state) const [inline, protected, virtual]
virtual int SimTK::System::Guts::realizeModelImpl ( State state) const [inline, protected, virtual]
virtual int SimTK::System::Guts::realizeInstanceImpl ( const State state) const [inline, protected, virtual]
virtual int SimTK::System::Guts::realizeTimeImpl ( const State state) const [inline, protected, virtual]
virtual int SimTK::System::Guts::realizePositionImpl ( const State state) const [inline, protected, virtual]
virtual int SimTK::System::Guts::realizeVelocityImpl ( const State state) const [inline, protected, virtual]
virtual int SimTK::System::Guts::realizeDynamicsImpl ( const State state) const [inline, protected, virtual]
virtual int SimTK::System::Guts::realizeAccelerationImpl ( const State state) const [inline, protected, virtual]
virtual int SimTK::System::Guts::realizeReportImpl ( const State state) const [inline, protected, virtual]
virtual void SimTK::System::Guts::multiplyByNImpl ( const State state,
const Vector u,
Vector dq 
) const [protected, virtual]
virtual void SimTK::System::Guts::multiplyByNTransposeImpl ( const State state,
const Vector fq,
Vector fu 
) const [protected, virtual]
virtual void SimTK::System::Guts::multiplyByNPInvImpl ( const State state,
const Vector dq,
Vector u 
) const [protected, virtual]
virtual void SimTK::System::Guts::multiplyByNPInvTransposeImpl ( const State state,
const Vector fu,
Vector fq 
) const [protected, virtual]
virtual bool SimTK::System::Guts::prescribeQImpl ( State ) const [inline, protected, virtual]
virtual bool SimTK::System::Guts::prescribeUImpl ( State ) const [inline, protected, virtual]
virtual void SimTK::System::Guts::projectQImpl ( State state,
Vector qErrEst,
const ProjectOptions options,
ProjectResults results 
) const [inline, protected, virtual]
virtual void SimTK::System::Guts::projectUImpl ( State state,
Vector uErrEst,
const ProjectOptions options,
ProjectResults results 
) const [inline, protected, virtual]
virtual void SimTK::System::Guts::handleEventsImpl ( State state,
Event::Cause  cause,
const Array_< EventId > &  eventIds,
const HandleEventsOptions options,
HandleEventsResults results 
) const [protected, virtual]
virtual int SimTK::System::Guts::reportEventsImpl ( const State state,
Event::Cause  cause,
const Array_< EventId > &  eventIds 
) const [protected, virtual]
virtual int SimTK::System::Guts::calcEventTriggerInfoImpl ( const State state,
Array_< EventTriggerInfo > &  info 
) const [protected, virtual]
virtual int SimTK::System::Guts::calcTimeOfNextScheduledEventImpl ( const State state,
Real &  tNextEvent,
Array_< EventId > &  eventIds,
bool  includeCurrentTime 
) const [protected, virtual]
virtual int SimTK::System::Guts::calcTimeOfNextScheduledReportImpl ( const State state,
Real &  tNextEvent,
Array_< EventId > &  eventIds,
bool  includeCurrentTime 
) const [protected, virtual]

Friends And Related Function Documentation

friend class GutsRep [friend]

The documentation for this class was generated from the following file:
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