Simbody
3.4 (development)
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TODO. More...
#include <OBBTree.h>
Public Member Functions | |
OBBNode () | |
~OBBNode () | |
void | clear () |
bool | isLeaf () const |
int | getNumChildren () const |
const OBBNode & | getChild (int i) const |
OBBNode & | updChild (int i) |
Public Attributes | |
Geo::OrientedBox | box |
int | depth |
int | height |
UnitVec3 | normal |
Real | coneHalfAngle |
Vec3 | pointOnSurface |
int | x0 |
int | y0 |
int | nx |
int | ny |
Array_< OBBNode > | children |
OBBLeaf * | contents |
Vec2 | centerUW |
Vec2 | dims |
Geo::BicubicBezierPatch | patch |
TODO.
SimTK::OBBNode::OBBNode | ( | ) | [inline] |
SimTK::OBBNode::~OBBNode | ( | ) | [inline] |
void SimTK::OBBNode::clear | ( | ) | [inline] |
bool SimTK::OBBNode::isLeaf | ( | ) | const [inline] |
int SimTK::OBBNode::getNumChildren | ( | ) | const [inline] |
const OBBNode& SimTK::OBBNode::getChild | ( | int | i | ) | const [inline] |
OBBNode& SimTK::OBBNode::updChild | ( | int | i | ) | [inline] |