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Simbody
3.4 (development)
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#include "SimTKcommon/SmallMatrix.h"#include "SimTKcommon/internal/BigMatrix.h"#include "SimTKcommon/internal/UnitVec.h"#include "SimTKcommon/internal/Quaternion.h"#include "SimTKcommon/internal/Rotation.h"#include <iosfwd>Go to the source code of this file.
Classes | |
| class | SimTK::Transform_< P > |
| This class represents the rotate-and-shift transform which gives the location and orientation of a new frame F in a base (reference) frame B. More... | |
| class | SimTK::InverseTransform_< P > |
| Transform from frame B to frame F, but with the internal representation inverted. More... | |
Namespaces | |
| namespace | SimTK |
This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with other symbols. | |
Typedefs | |
| typedef Transform_< Real > | SimTK::Transform |
| typedef Transform_< float > | SimTK::fTransform |
| typedef Transform_< double > | SimTK::dTransform |
Functions | |
| template<class P , int S> | |
| Vec< 3, P > | SimTK::operator* (const InverseTransform_< P > &X_BF, const Vec< 3, P, S > &s_F) |
| template<class P , int S> | |
| Vec< 3, P > | SimTK::operator* (const Transform_< P > &X_BF, const Vec< 3, negator< P >, S > &s_F) |
| template<class P , int S> | |
| Vec< 3, P > | SimTK::operator* (const InverseTransform_< P > &X_BF, const Vec< 3, negator< P >, S > &s_F) |
| template<class P , int S> | |
| Vec< 4, P > | SimTK::operator* (const InverseTransform_< P > &X_BF, const Vec< 4, P, S > &a_F) |
| template<class P , int S> | |
| Vec< 4, P > | SimTK::operator* (const Transform_< P > &X_BF, const Vec< 4, negator< P >, S > &s_F) |
| template<class P , int S> | |
| Vec< 4, P > | SimTK::operator* (const InverseTransform_< P > &X_BF, const Vec< 4, negator< P >, S > &s_F) |
| template<class P , class E > | |
| Vector_< E > | SimTK::operator* (const VectorBase< E > &v, const Transform_< P > &X) |
| template<class P , class E > | |
| RowVector_< E > | SimTK::operator* (const Transform_< P > &X, const RowVectorBase< E > &v) |
| template<class P , class E > | |
| RowVector_< E > | SimTK::operator* (const RowVectorBase< E > &v, const Transform_< P > &X) |
| template<class P , class E > | |
| Matrix_< E > | SimTK::operator* (const Transform_< P > &X, const MatrixBase< E > &v) |
| template<class P , class E > | |
| Matrix_< E > | SimTK::operator* (const MatrixBase< E > &v, const Transform_< P > &X) |
| template<class P , int N, class E , int S> | |
| Vec< N, E > | SimTK::operator* (const Transform_< P > &X, const Vec< N, E, S > &v) |
| template<class P , int N, class E , int S> | |
| Vec< N, E > | SimTK::operator* (const Vec< N, E, S > &v, const Transform_< P > &X) |
| template<class P , int N, class E , int S> | |
| Row< N, E > | SimTK::operator* (const Transform_< P > &X, const Row< N, E, S > &v) |
| template<class P , int N, class E , int S> | |
| Row< N, E > | SimTK::operator* (const Row< N, E, S > &v, const Transform_< P > &X) |
| template<class P , int M, int N, class E , int CS, int RS> | |
| Mat< M, N, E > | SimTK::operator* (const Transform_< P > &X, const Mat< M, N, E, CS, RS > &v) |
| template<class P , int M, int N, class E , int CS, int RS> | |
| Mat< M, N, E > | SimTK::operator* (const Mat< M, N, E, CS, RS > &v, const Transform_< P > &X) |
| template<class P > | |
| Transform_< P > | SimTK::operator* (const Transform_< P > &X1, const InverseTransform_< P > &X2) |
| template<class P > | |
| Transform_< P > | SimTK::operator* (const InverseTransform_< P > &X1, const Transform_< P > &X2) |
| template<class P > | |
| Transform_< P > | SimTK::operator* (const InverseTransform_< P > &X1, const InverseTransform_< P > &X2) |
| template<class P > | |
| bool | SimTK::operator== (const InverseTransform_< P > &X1, const InverseTransform_< P > &X2) |
| template<class P > | |
| bool | SimTK::operator== (const Transform_< P > &X1, const InverseTransform_< P > &X2) |
| template<class P > | |
| bool | SimTK::operator== (const InverseTransform_< P > &X1, const Transform_< P > &X2) |