Simbody
3.4 (development)
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00001 #ifndef SimTK_SIMMATH_ORIENTED_BOUNDING_BOX_H_ 00002 #define SimTK_SIMMATH_ORIENTED_BOUNDING_BOX_H_ 00003 00004 /* -------------------------------------------------------------------------- * 00005 * Simbody(tm): SimTKmath * 00006 * -------------------------------------------------------------------------- * 00007 * This is part of the SimTK biosimulation toolkit originating from * 00008 * Simbios, the NIH National Center for Physics-Based Simulation of * 00009 * Biological Structures at Stanford, funded under the NIH Roadmap for * 00010 * Medical Research, grant U54 GM072970. See https://simtk.org/home/simbody. * 00011 * * 00012 * Portions copyright (c) 2008-12 Stanford University and the Authors. * 00013 * Authors: Peter Eastman * 00014 * Contributors: * 00015 * * 00016 * Licensed under the Apache License, Version 2.0 (the "License"); you may * 00017 * not use this file except in compliance with the License. You may obtain a * 00018 * copy of the License at http://www.apache.org/licenses/LICENSE-2.0. * 00019 * * 00020 * Unless required by applicable law or agreed to in writing, software * 00021 * distributed under the License is distributed on an "AS IS" BASIS, * 00022 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * 00023 * See the License for the specific language governing permissions and * 00024 * limitations under the License. * 00025 * -------------------------------------------------------------------------- */ 00026 00027 #include "SimTKcommon.h" 00028 #include "simmath/internal/common.h" 00029 00030 namespace SimTK { 00031 00042 class SimTK_SIMMATH_EXPORT OrientedBoundingBox { 00043 public: 00044 OrientedBoundingBox(); 00051 OrientedBoundingBox(const Transform& transform, const Vec3& size); 00055 explicit OrientedBoundingBox(const Vector_<Vec3>& points); 00059 const Transform& getTransform() const; 00063 const Vec3& getSize() const; 00067 bool containsPoint(const Vec3& point) const; 00071 bool intersectsBox(const OrientedBoundingBox& box) const; 00082 bool intersectsRay(const Vec3& origin, const UnitVec3& direction, 00083 Real& distance) const; 00088 Vec3 findNearestPoint(const Vec3& position) const; 00094 void getCorners(Vec3 corners[8]) const; 00095 private: 00096 Real calculateVolume(const Vector_<Vec3>& points, const Rotation& rotation); 00097 Transform transform; 00098 Vec3 size; 00099 }; 00100 00101 SimTK_SIMMATH_EXPORT OrientedBoundingBox 00102 operator*(const Transform& t, const OrientedBoundingBox& box); 00103 00104 } // namespace SimTK 00105 00106 #endif // SimTK_SIMMATH_ORIENTED_BOUNDING_BOX_H_