Simbody
3.4 (development)
|
00001 #ifndef SimTK_SIMBODY_MOBILIZED_BODY_WELD_H_ 00002 #define SimTK_SIMBODY_MOBILIZED_BODY_WELD_H_ 00003 00004 /* -------------------------------------------------------------------------- * 00005 * Simbody(tm) * 00006 * -------------------------------------------------------------------------- * 00007 * This is part of the SimTK biosimulation toolkit originating from * 00008 * Simbios, the NIH National Center for Physics-Based Simulation of * 00009 * Biological Structures at Stanford, funded under the NIH Roadmap for * 00010 * Medical Research, grant U54 GM072970. See https://simtk.org/home/simbody. * 00011 * * 00012 * Portions copyright (c) 2007-13 Stanford University and the Authors. * 00013 * Authors: Michael Sherman * 00014 * Contributors: Paul Mitiguy, Peter Eastman * 00015 * * 00016 * Licensed under the Apache License, Version 2.0 (the "License"); you may * 00017 * not use this file except in compliance with the License. You may obtain a * 00018 * copy of the License at http://www.apache.org/licenses/LICENSE-2.0. * 00019 * * 00020 * Unless required by applicable law or agreed to in writing, software * 00021 * distributed under the License is distributed on an "AS IS" BASIS, * 00022 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * 00023 * See the License for the specific language governing permissions and * 00024 * limitations under the License. * 00025 * -------------------------------------------------------------------------- */ 00026 00030 #include "simbody/internal/MobilizedBody.h" 00031 00032 namespace SimTK { 00033 00043 class SimTK_SIMBODY_EXPORT MobilizedBody::Weld : public MobilizedBody { 00044 public: 00047 Weld() {}; 00048 00054 Weld(MobilizedBody& parent, const Transform& X_PF, 00055 const Body& bodyInfo, const Transform& X_BM); 00056 00059 Weld(MobilizedBody& parent, const Body& bodyInfo); 00060 00061 Weld& addBodyDecoration(const Transform& X_BD, const DecorativeGeometry& g) { 00062 (void)MobilizedBody::addBodyDecoration(X_BD,g); return *this; 00063 } 00064 Weld& addOutboardDecoration(const Transform& X_MD, const DecorativeGeometry& g) { 00065 (void)MobilizedBody::addOutboardDecoration(X_MD,g); return *this; 00066 } 00067 Weld& addInboardDecoration (const Transform& X_FD, const DecorativeGeometry& g) { 00068 (void)MobilizedBody::addInboardDecoration(X_FD,g); return *this; 00069 } 00070 00071 Weld& setDefaultInboardFrame(const Transform& X_PF) { 00072 (void)MobilizedBody::setDefaultInboardFrame(X_PF); return *this; 00073 } 00074 00075 Weld& setDefaultOutboardFrame(const Transform& X_BM) { 00076 (void)MobilizedBody::setDefaultOutboardFrame(X_BM); return *this; 00077 } 00078 // hide from Doxygen 00080 SimTK_INSERT_DERIVED_HANDLE_DECLARATIONS(Weld, WeldImpl, MobilizedBody); 00082 }; 00083 00084 } // namespace SimTK 00085 00086 #endif // SimTK_SIMBODY_MOBILIZED_BODY_WELD_H_ 00087 00088 00089