Simbody  3.4 (development)
MobilizedBody_Slider.h
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00001 #ifndef SimTK_SIMBODY_MOBILIZED_BODY_SLIDER_H_
00002 #define SimTK_SIMBODY_MOBILIZED_BODY_SLIDER_H_
00003 
00004 /* -------------------------------------------------------------------------- *
00005  *                               Simbody(tm)                                  *
00006  * -------------------------------------------------------------------------- *
00007  * This is part of the SimTK biosimulation toolkit originating from           *
00008  * Simbios, the NIH National Center for Physics-Based Simulation of           *
00009  * Biological Structures at Stanford, funded under the NIH Roadmap for        *
00010  * Medical Research, grant U54 GM072970. See https://simtk.org/home/simbody.  *
00011  *                                                                            *
00012  * Portions copyright (c) 2007-13 Stanford University and the Authors.        *
00013  * Authors: Michael Sherman                                                   *
00014  * Contributors: Paul Mitiguy, Peter Eastman                                  *
00015  *                                                                            *
00016  * Licensed under the Apache License, Version 2.0 (the "License"); you may    *
00017  * not use this file except in compliance with the License. You may obtain a  *
00018  * copy of the License at http://www.apache.org/licenses/LICENSE-2.0.         *
00019  *                                                                            *
00020  * Unless required by applicable law or agreed to in writing, software        *
00021  * distributed under the License is distributed on an "AS IS" BASIS,          *
00022  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.   *
00023  * See the License for the specific language governing permissions and        *
00024  * limitations under the License.                                             *
00025  * -------------------------------------------------------------------------- */
00026 
00030 #include "simbody/internal/MobilizedBody.h"
00031 
00032 namespace SimTK {
00033 
00046 class SimTK_SIMBODY_EXPORT MobilizedBody::Slider : public MobilizedBody {
00047 public:
00050     Slider() {}
00051 
00057     Slider(MobilizedBody& parent, const Transform& X_PF,
00058            const Body& bodyInfo,  const Transform& X_BM, Direction=Forward);
00059 
00062     Slider(MobilizedBody& parent, const Body& bodyInfo, Direction=Forward);
00063     
00064     
00065     // SPECIALIZED INTERFACE FOR SLIDER MOBILIZER
00066 
00067     // "Length" is just a nicer name for a sliding joint's lone generalized coordinate q.
00068     Slider& setDefaultLength(Real length) {return setDefaultQ(length);}
00069     Real getDefaultLength() const         {return getDefaultQ();}
00070 
00071         // Friendly, mobilizer-specific access to generalized coordinates and speeds.
00072 
00073     void setLength(State& s, Real length) {setQ(s, length);}
00074     Real getLength(const State& s) const {return getQ(s);}
00075 
00076     void setRate(State& s, Real rateInLengthPerTime) {setU(s, rateInLengthPerTime);}
00077     Real getRate(const State& s) const {return getU(s);}
00078 
00079     // Mobility forces are "u-like", that is, one per dof.
00080     Real getAppliedForce(const State& s, const Vector& mobilityForces) const {
00081         return getMyPartU(s,mobilityForces);
00082     }
00083     void applyForce(const State& s, Real force, Vector& mobilityForces) const {
00084         updMyPartU(s,mobilityForces) += force;
00085     }
00086 
00087         // STANDARDIZED MOBILIZED BODY INTERFACE
00088 
00089 
00090         // access to generalized coordinates q and generalized speeds u
00091     Slider& setDefaultQ(Real);
00092     Real getDefaultQ() const;
00093 
00094     Real getQ(const State&) const;
00095     Real getQDot(const State&) const;
00096     Real getQDotDot(const State&) const;
00097     Real getU(const State&) const;
00098     Real getUDot(const State&) const;
00099 
00100     void setQ(State&, Real) const;
00101     void setU(State&, Real) const;
00102 
00103     Real getMyPartQ(const State&, const Vector& qlike) const;
00104     Real getMyPartU(const State&, const Vector& ulike) const;
00105    
00106     Real& updMyPartQ(const State&, Vector& qlike) const;
00107     Real& updMyPartU(const State&, Vector& ulike) const;
00108 
00109         // specialize return type for convenience
00110     Slider& addBodyDecoration(const Transform& X_BD, const DecorativeGeometry& g)
00111       { (void)MobilizedBody::addBodyDecoration(X_BD,g); return *this; }
00112     Slider& addOutboardDecoration(const Transform& X_MD,  const DecorativeGeometry& g)
00113       { (void)MobilizedBody::addOutboardDecoration(X_MD,g); return *this; }
00114     Slider& addInboardDecoration (const Transform& X_FD, const DecorativeGeometry& g)
00115       { (void)MobilizedBody::addInboardDecoration(X_FD,g); return *this; }
00116     Slider& setDefaultInboardFrame(const Transform& X_PF)
00117       { (void)MobilizedBody::setDefaultInboardFrame(X_PF); return *this; }
00118     Slider& setDefaultOutboardFrame(const Transform& X_BM)
00119       { (void)MobilizedBody::setDefaultOutboardFrame(X_BM); return *this; }
00120  // Don't let doxygen see this
00122     SimTK_INSERT_DERIVED_HANDLE_DECLARATIONS(Slider, SliderImpl, MobilizedBody);
00124 };
00125 
00126 
00127 } // namespace SimTK
00128 
00129 #endif // SimTK_SIMBODY_MOBILIZED_BODY_SLIDER_H_
00130 
00131 
00132 
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