, including all inherited members.
| asSymMat33() const | SimTK::Inertia_< P > | [inline] |
| brick(const RealP &hx, const RealP &hy, const RealP &hz) | SimTK::Inertia_< P > | [inline, static] |
| brick(const Vec3P &halfLengths) | SimTK::Inertia_< P > | [inline, static] |
| cylinderAlongX(const RealP &r, const RealP &hx) | SimTK::Inertia_< P > | [inline, static] |
| cylinderAlongY(const RealP &r, const RealP &hy) | SimTK::Inertia_< P > | [inline, static] |
| cylinderAlongZ(const RealP &r, const RealP &hz) | SimTK::Inertia_< P > | [inline, static] |
| ellipsoid(const RealP &hx, const RealP &hy, const RealP &hz) | SimTK::Inertia_< P > | [inline, static] |
| ellipsoid(const Vec3P &halfLengths) | SimTK::Inertia_< P > | [inline, static] |
| errChk(const char *methodName) const | SimTK::Inertia_< P > | [inline, protected] |
| getAsUnitInertia() const | SimTK::Inertia_< P > | [inline, protected] |
| getMoments() const | SimTK::Inertia_< P > | [inline] |
| getProducts() const | SimTK::Inertia_< P > | [inline] |
| I_OF_F | SimTK::Inertia_< P > | [protected] |
| Inertia_() | SimTK::Inertia_< P > | [inline] |
| Inertia_(const RealP &moment) | SimTK::Inertia_< P > | [inline, explicit] |
| Inertia_(const Vec3P &p, const RealP &mass) | SimTK::Inertia_< P > | [inline] |
| Inertia_(const Vec3P &moments, const Vec3P &products=Vec3P(0)) | SimTK::Inertia_< P > | [inline, explicit] |
| Inertia_(const RealP &xx, const RealP &yy, const RealP &zz) | SimTK::Inertia_< P > | [inline] |
| Inertia_(const RealP &xx, const RealP &yy, const RealP &zz, const RealP &xy, const RealP &xz, const RealP &yz) | SimTK::Inertia_< P > | [inline] |
| Inertia_(const SymMat33P &I) | SimTK::Inertia_< P > | [inline, explicit] |
| Inertia_(const Mat33P &m) | SimTK::Inertia_< P > | [inline, explicit] |
| isFinite() const | SimTK::Inertia_< P > | [inline] |
| isInf() const | SimTK::Inertia_< P > | [inline] |
| isNaN() const | SimTK::Inertia_< P > | [inline] |
| isNumericallyEqual(const Inertia_< P > &other) const | SimTK::Inertia_< P > | [inline] |
| isNumericallyEqual(const Inertia_< P > &other, double tol) const | SimTK::Inertia_< P > | [inline] |
| isValidInertiaMatrix(const SymMat33P &m) | SimTK::Inertia_< P > | [inline, static] |
| operator const SymMat33P &() const | SimTK::Inertia_< P > | [inline] |
| operator*(const Inertia_< P > &i, const P &r) | SimTK::Inertia_< P > | [related] |
| operator*(const P &r, const Inertia_< P > &i) | SimTK::Inertia_< P > | [related] |
| operator*(const Inertia_< P > &i, int r) | SimTK::Inertia_< P > | [related] |
| operator*(int r, const Inertia_< P > &i) | SimTK::Inertia_< P > | [related] |
| operator*(const Inertia_< P > &I, const Vec< 3, P > &w) | SimTK::Inertia_< P > | [related] |
| operator*=(const P &s) | SimTK::Inertia_< P > | [inline] |
| operator+(const Inertia_< P > &l, const Inertia_< P > &r) | SimTK::Inertia_< P > | [related] |
| operator+=(const Inertia_ &I) | SimTK::Inertia_< P > | [inline] |
| operator-(const Inertia_< P > &l, const Inertia_< P > &r) | SimTK::Inertia_< P > | [related] |
| operator-=(const Inertia_ &I) | SimTK::Inertia_< P > | [inline] |
| operator/(const Inertia_< P > &i, const P &r) | SimTK::Inertia_< P > | [related] |
| operator/(const Inertia_< P > &i, int r) | SimTK::Inertia_< P > | [related] |
| operator/=(const P &s) | SimTK::Inertia_< P > | [inline] |
| operator<<(std::ostream &o, const Inertia_< P > &inertia) | SimTK::Inertia_< P > | [related] |
| operator==(const Inertia_< P > &i1, const Inertia_< P > &i2) | SimTK::Inertia_< P > | [related] |
| pointMassAt(const Vec3P &p, const RealP &m) | SimTK::Inertia_< P > | [inline, static] |
| pointMassAtOrigin() | SimTK::Inertia_< P > | [inline, static] |
| reexpress(const Rotation_< P > &R_FB) const | SimTK::Inertia_< P > | [inline] |
| reexpress(const InverseRotation_< P > &R_FB) const | SimTK::Inertia_< P > | [inline] |
| reexpressInPlace(const Rotation_< P > &R_FB) | SimTK::Inertia_< P > | [inline] |
| reexpressInPlace(const InverseRotation_< P > &R_FB) | SimTK::Inertia_< P > | [inline] |
| setInertia(const RealP &xx, const RealP &yy, const RealP &zz) | SimTK::Inertia_< P > | [inline] |
| setInertia(const Vec3P &moments, const Vec3P &products=Vec3P(0)) | SimTK::Inertia_< P > | [inline] |
| setInertia(const RealP &xx, const RealP &yy, const RealP &zz, const RealP &xy, const RealP &xz, const RealP &yz) | SimTK::Inertia_< P > | [inline] |
| shiftFromMassCenter(const Vec3P &p, const RealP &mass) const | SimTK::Inertia_< P > | [inline] |
| shiftFromMassCenterInPlace(const Vec3P &p, const RealP &mass) | SimTK::Inertia_< P > | [inline] |
| shiftToMassCenter(const Vec3P &CF, const RealP &mass) const | SimTK::Inertia_< P > | [inline] |
| shiftToMassCenterInPlace(const Vec3P &CF, const RealP &mass) | SimTK::Inertia_< P > | [inline] |
| sphere(const RealP &r) | SimTK::Inertia_< P > | [inline, static] |
| toMat33() const | SimTK::Inertia_< P > | [inline] |
| trace() const | SimTK::Inertia_< P > | [inline] |
| updAsUnitInertia() | SimTK::Inertia_< P > | [inline, protected] |