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Simbody
3.4 (development)
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| CoordinateDirection(const CoordinateAxis &axis) | SimTK::CoordinateDirection | [inline] |
| CoordinateDirection(const CoordinateAxis &axis, Negative) | SimTK::CoordinateDirection | [inline] |
| CoordinateDirection(const CoordinateAxis &axis, int direction) | SimTK::CoordinateDirection | [inline] |
| crossProduct(const CoordinateDirection &dir2, int &sign) const | SimTK::CoordinateDirection | [inline] |
| crossProductAxis(const CoordinateDirection &dir2) const | SimTK::CoordinateDirection | [inline] |
| crossProductSign(const CoordinateDirection &dir2) const | SimTK::CoordinateDirection | [inline] |
| dotProduct(const CoordinateDirection &dir2) const | SimTK::CoordinateDirection | [inline] |
| getAxis() const | SimTK::CoordinateDirection | [inline] |
| getDirection() const | SimTK::CoordinateDirection | [inline] |
| hasSameAxis(const CoordinateDirection &dir2) const | SimTK::CoordinateDirection | [inline] |
| isSameAxisAndDirection(const CoordinateDirection &dir2) const | SimTK::CoordinateDirection | [inline] |
| NegZDirection() | SimTK::CoordinateDirection::NegZDirection | [inline] |
| operator!=(const CoordinateDirection &d1, const CoordinateDirection &d2) | SimTK::CoordinateDirection | [related] |
| operator-(const CoordinateDirection::NegXDirection &) | SimTK::CoordinateDirection | [related] |
| operator-(const CoordinateDirection::NegYDirection &) | SimTK::CoordinateDirection | [related] |
| operator-(const CoordinateDirection::NegZDirection &) | SimTK::CoordinateDirection | [related] |
| operator-(const CoordinateDirection &dir) | SimTK::CoordinateDirection | [related] |
| operator==(const CoordinateDirection &d1, const CoordinateDirection &d2) | SimTK::CoordinateDirection | [related] |